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ItemsAndWeapons

Here you can find a fast overview of the values.
And here is a Google Spreadsheet with all the values.

1. Weapon Definitions back to top


for Version 1.51

1.1. Gunblade back to top


Damage: 45
Time between shots: 400ms
Damage per second for Direct Hits: 112.50
Projectile Speed: 3000
Knockback: 100
Splash Radius: 90
Stun: 0
Notes: These Values are for a shot when GunBlade is fully charged at 10.

1.2. Machinegun back to top


Damage: 6.75
Time between shots: 75ms
Damage per second for Direct Hits: 90
Projectile Speed: Instant / Hitscan Weapon
Knockback: 5
Splash Radius: 0
Stun: 0
Notes:

1.3. Riotgun back to top


Damage: 4 per projectile / (4*25) = 100 for a full hit
Time between shots: 900ms
Damage per second for Direct Hits: 111.11
Projectile Speed: Instant / Hitscan Weapon
Knockback: 5
Splash Radius: 0
Stun: 85 per projectile / 2125 when all projectiles hit
Notes: Shoots 25 Projectiles per shot.

1.4. Grenadelauncher back to top


Damage: 65
Time between shots: 725ms
Damage per second for Direct Hits: 89.66
Projectile Speed: 900
Knockback: 100
Splash Radius: 150
Stun: 1250
Notes:

1.5. Rocketlauncher back to top


Damage: 75
Time between shots: 900ms
Damage per second for Direct Hits: 83.33
Projectile Speed: 1100
Knockback: 100
Splash Radius: 125
Stun: 1250
Notes:

1.6. Plasmagun back to top


Damage: 14
Time between shots: 100ms
Damage per second for Direct Hits: 140
Projectile Speed: 2400
Knockback: 18
Splash Radius: 45
Stun: 200
Notes: 10 shots per second

1.7. Lasergun back to top


Damage: 6.75
Time between shots: 50ms
Damage per second for Direct Hits: 135
Projectile Speed: Instant / Hitscan Weapon
Knockback: 12
Splash Radius: 0
Stun: 300
Notes:

1.8. Electrobolt back to top


Damage: 75
Time between shots: 1250ms
Damage per second for direct Hits: 60
Projectile Speed: Instant / Hitscan Weapon
Knockback: 40
Splash Radius: 0
Stun: 1000
Notes:

1.9. Instagun back to top


Time between shots: 1300ms
Projectile Speed: Instant / Hitscan Weapon
Knockback: 95

2. Further Information back to top


Basic information can be found at http://www.warsow.net/about/info
The exact values were taken from gs_weapondefs.c and gs_items.c in the SDK in source/gameshared/.





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